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Interactive Children's Book

  • Antonella Scarin
  • May 4
  • 1 min read

Updated: May 6

In this project, I created an interactive digital children’s book, where I explored various ways to integrate animation and motion into my design. I used Adobe Animate to bring characters to life through video, and Figma components and prototyping features to add interactive states. I also experimented with Figma variables and properties to let users customize a T-shirt color within the story.


This was a fun and creative project where I combined multiple tools and techniques to craft a playful, engaging experience tailored for kids.




For this project, I began on paper, focusing on the storytelling and interactive elements. I created a storyboard to define the flow and content of each page. Then, I used Adobe Animate to bring Charlie Brown to life with simple animations. Finally, I combined everything into one interactive prototype in Figma.





Try it yourself!





 
 
 

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